Noob Tower Defense Enemies
Standard Waves — Blocky Noob Invaders
The primary enemy type described on the official game page as "waves of blocky noob invaders".
Enemy Properties
Type Blocky Noob Invaders
Difficulty Scaling Wave-dependent
Speed Standard
Best Counters
Different units counter different enemy types:
| Enemy Type | Best Counter | Notes |
|---|---|---|
| Standard waves | Hacker, Railgunner | Reliable single-target DPS |
| Swarm waves | Juggernaut, King | High burst damage |
| Tank waves | Juggernaut + Veteran buff | Maximizes single-target damage |
Wave Categories
Waves are categorized by difficulty and enemy composition:
- Early Waves (1-5): Low health, low speed. Easy to clear with starter units.
- Mid Waves (6-15): Scaling health. Requires transition to A-tier DPS.
- Late Waves (16+): High health pools. S-tier carries become essential.
- Boss Waves: Special high-HP enemies. Requires full team composition.
See the Maps page to understand how different maps affect wave difficulty.